Autodesk 3ds Max – Modeling Tutorial – Apple – Self Documentation

Shortcut keys:

8 – Opens the Environment and Effects dialog

Notes for this tutorial:

  1. Rendering -> Environment -> Change background color – changes the background color of the rendered scene.
  2. Right Click -> Sub-Objects -> Gizmo – control for the modifier and defines where and how the effect will take place.
  3. Bitmaps – White Areas will displace more than the Black Areas. Fuzziness (grey areas) creates smooth transitions.
  4. Create panel -> Object Type rollout – AutoGrid – allows objects to be created off a surface using face normals.

 Results from this tutorial:

my apple

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